CSE304 review

Past papers are available at ../past-papers/cse304.

Lecture 2

Notion of an agent

  • Def1: An agent is a computer system that is capable of independent action on behalf of its user or owner.

  • Def2: An agent is a computer system capable of autonomous action in some environment, in order to achieve its delegated goals.

Notion of multi-agent systems

  • A multi-agent system is one that consists of a number of agents, which interact with one-another.

  • In most general cases, agents will be acting on behalf of users with different goals and motivations.

  • To unsuccessfully interact, they will require the ability to cooperate, coordinate, and negotiate with each other, much as people do.

Agent Design

TBA

Society Design

TBA

Properties of Environments

  • Accessible vs. inaccessible

  • Deterministic vs. non-deterministic

  • Static vs. dynamic

  • Discrete vs. continuous

Decisions and Actions

  • The key problem for an agent is to decide which of its action to perform in order to best satisfy its(design) objectives.

Intelligent Agents

  • Reactivity: perceive environment, response quickly to changes

  • Pro-activeness: take goal-directed behavior

  • Social ability: interact with other agents

    • cooperation

    • coordination

    • negotiation

Difference between objects and agents

  • Objects encapsulate some states

  • Objects communicate via message passing

  • Objects have methods corresponding to operations that may be performed on this state

  • Agents embody a stronger notion of autonomy than objects - in particular they decide whether or not to perform an action on request from another agent

  • Agents are capable of flexible behavior

Lecture 3

Agent Architectures

  • An agent architecture defines:

    • key data structures

    • operations on data structures

    • control flow beteween operations

  • hybrid agent combines best from symbolic reasoning agents and reactive agents

    • symbolic reasoning: use explicit logical reasoning in order to decide what to do

    • reactive: ?

Deductive Reasoning Agents

  • Traditional approach to build AI systems (symbolic AI)

    • symbolic representation of environment and behavior

    • syntactic manipulation of symbolic representation

  • symbolic representation -> logical formulae

  • syntactic manipulation -> logical deduction (theorem proving)

Transduction Problem: the problem of translating the real world into an accurate, adequate symbolic description, in time for that description to be useful Representation/Reasoning Problem: the problem of how to symbolically represent information about complex real-world entities and processes, and how to get agents to reason with this information in time for the results to be useful

...

Lecture 4

Practical Reasoning

  • Practical reasoning is reasoning directed towards actions - the process of figuring out what to do

  • Practical reasoning a matter of weighing conflicting considerations for and against competing options, where the relevant considerations are provided by what the agent desires/values/cares about and what the agent believes.

  • Practical reasoning is different than theoretical reasoning (directed towards beliefs)

  • Practical Reasoning = Deliberation + Means-Ends Reasoning

    • deliberation: deciding what state of affairs we want to achieve - the outputs of deliberation are intentions

    • means-ends reasoning: deciding how to achieve these states of affairs - the outputs of means-ends reasoning are plans

  • Intentions & Desires:

    • Intentions are stronger in influencing actions, than desires

    • Intentions drive means-end reasoning

    • Intentions persist

    • Intentions constraint further deliberation

    • Intentions influence beliefs upon which practical reasoning is based

Symbolic Representation of Beliefs, Desires and Intentions

  • B a variable for current beliefs

  • Bel set of all such beliefs

  • D a variable for current desires

  • Des set of all desires

  • I a variable for current intentions

  • Int set of all intentions

Means-Ends Reasoning

  • Means-ends reasoning is the process of deciding how to achieve an end (an intention an agent has) using the available means (i.e., the actinos an agent can perform)

  • Means-end reasoning is better known as planning

  • Planning is essentially an automatic programming

Planner

  • a goal, intention or task

  • the current state of environment - the agent's beliefs

  • the actions available to the agent

  • As output a planner generates a plan

Basic Control Structure for a Practical Reasoning Agent

A loop:

  1. observes the world, and updates beliefs

  2. deliberates to decide what intention to achieve

  3. uses means-ends reasoning to find a plan to achieve these intentions

  4. executes the plan

  5. Note: Doesn't it basically reinforcement learning?

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